“As part of our ongoing commitment to supporting creators, we are beginning to test several new tools that will allow creators to experiment with different ways to monetize what they create in Horizon Worlds. While we are launching this today as a test with a handful of creators to gather their feedback, these types of tools are steps toward our long-term vision for the metaverse where creators can earn a living and people can purchase digital goods, services, and experiences.” Opens the Meta press release.
In short, a “handful” of Horizon creators will be able to sell virtual items. As The Verge wrote: “The idea is that creators can sell anything from access to a VIP section of their world to virtual items like jewelry or a special basketball, according to Meaghan Fitzgerald, Horizon’s product marketing director. Participants in the U.S. can also earn money from a $10 million creator fund that Meta recently set up to reward creators with the most immersive worlds.”
According to Insider: “Meta and its CEO Mark Zuckerberg have previously criticized Apple for charging developers a 30% fee for in-app purchases through the App Store. Zuckerberg said in a Facebook post in November that Meta is making changes to help Metaverse creators avoid Apple’s App Store fee. Meta will charge creator fees of up to 47.5% for selling virtual goods in its Metaverse – significantly more than Apple Developers charged in its app store.”
Header via Meta
A small town girl living in a robot world. But these robots only exist online and look nothing like Gabriel Luna. I cover topics related to AI and cybersecurity, topics that are increasingly converging.